
Wednesday, 26 January 2011
Tuesday, 18 January 2011
Thursday, 9 December 2010
672 - TV
Just wondering to what extent TV schedules throw up festival experiences in place of real life carnivalling. Participation in watching and water-cooler moments afterwards could be distant cousins to shared feast-days and acts of revelry like apple-bobbing or wassailing.
Labels:
Community,
Crafts and Culture,
Found Objects,
Game Playing,
History,
Identity,
Meditations
Monday, 8 November 2010
673 - Gerard Manley Hopkins Quote
She caught the crying of those Three,
The Immortals of the eternal ring,
The Utterer, Uttered, Uttering.
(from his poem, Margaret Clitheroe)
The Immortals of the eternal ring,
The Utterer, Uttered, Uttering.
(from his poem, Margaret Clitheroe)
Wednesday, 3 November 2010
674 - Ludic Self
Nice quote, Pat Kane, The Play Ethic: A Manifesto For A Different Way Of Living (2004), p.48:
"But the idea of a 'playful self', of a self that plays with its boundaries and masks, was birthed long before tricksy ad campaigns and postmodern theory. The clear starting point is Renaissance literature, and that list of writers - from Rabelais, Erasmus and Machiavelli, to Shakespeare, Donne and Marvell - who used their art to imagine a self that was not validated by Church, nobility or tradition. And their most favourite strategy was the ludic self - a literary persona that toyed with the very idea of being a single unitary consciousness."
Also, earlier in the chapter, a telling reference to the effect that the opposite of play is not work, it is depression.
And for the record, the chapter explores Brian Sutton-Smith's six rhetorics of play, which are:
"But the idea of a 'playful self', of a self that plays with its boundaries and masks, was birthed long before tricksy ad campaigns and postmodern theory. The clear starting point is Renaissance literature, and that list of writers - from Rabelais, Erasmus and Machiavelli, to Shakespeare, Donne and Marvell - who used their art to imagine a self that was not validated by Church, nobility or tradition. And their most favourite strategy was the ludic self - a literary persona that toyed with the very idea of being a single unitary consciousness."
Also, earlier in the chapter, a telling reference to the effect that the opposite of play is not work, it is depression.
And for the record, the chapter explores Brian Sutton-Smith's six rhetorics of play, which are:
- Play as progress
- Play as imagination
- Play as selfhood
- Play as fate and chaos
- Play as shared identity
- Play as contest
Labels:
Found Objects,
Game Playing,
Identity,
Storying
Thursday, 28 October 2010
675 - OSECA launched!
Photos on the Bay Games website here.
Great night, lots of fanfare, and the Berkley Tavern gave us a generously tasty spread. Best moments were seeing the kids getting into the game. (We'd not tested OSECA with children).
This photo was taken by a guy called Simon whose surname I really should know...
Friday, 15 October 2010
676 - Depression
Tangled up in my spirituality have been a lot of symptoms which have recently been diagnosed for me as Depression.
A clinical psychiatrist described this as severe, meaning, he qualified (I think), deep-seated. Who knows how deep? Perhaps I have been depressed since my mid-teens. That might have flavoured my whole spiritual journey.
Depression can result in wrong-thinking, but wrong-thinking can result in depression too. Wilful wrong-thinking would be my fault, in a fault-finding universe.
Anyway, lots of questions, and, at point of writing, maybe a glint of light that isn't hellfire (though it might not be heaven, either). Not to waste it, I'm posting this, but ending my post here.
A clinical psychiatrist described this as severe, meaning, he qualified (I think), deep-seated. Who knows how deep? Perhaps I have been depressed since my mid-teens. That might have flavoured my whole spiritual journey.
Depression can result in wrong-thinking, but wrong-thinking can result in depression too. Wilful wrong-thinking would be my fault, in a fault-finding universe.
Anyway, lots of questions, and, at point of writing, maybe a glint of light that isn't hellfire (though it might not be heaven, either). Not to waste it, I'm posting this, but ending my post here.
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